Global Indie Games Market Report 2024 (Sensor Tower)
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- Indie games are making as much money on Steam as AAA and AA games for the first time ever, and the indie revenue share has doubled since 2018.p.4
- Indie full game revenue grew from $2.7bn in 2023 to $4.0bn in 2024 year to date.p.9
- Indie games released before 2024 accounted for 43% of total indie market full-game revenue in 2024.p.9
- The top two indie launches of 2024 on Steam sold 20.6M and 20.1M units.p.5
- Triple I Indies make up over half of all indie game revenue in 2024, so revenue is increasingly concentrated in a handful of games.p.13
- Average revenue per indie game rises with experience: $120k for a first game, $168k for a second and $209k for three or more.p.16
- Black Myth and Palworld were the primary drivers of indie market growth in 2024.p.9
Key insights
- The indie market continues to grow despite the wider industry's slowdown.p.8
- Black Myth reportedly had a budget of $70 million, comparable to modern AAA game budgets.p.6
- Triple I Indies are teams of 50+ with performance of 1m+ units and $50m+ revenue.p.11
- Triple I Indie games were very rare before Covid but have grown strongly since 2020.p.13
- More indies than ever are launching their 2nd and 3rd games.p.15
- Second games outperform firsts by +40% in average revenue, and games from studios with 3+ prior releases outperform by a further +24%.p.16
- Pocketpair's Palworld made over $400M versus under $15M combined for its 4 previous games.p.16
Topics and entities
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