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Annual Report of the German Games Industry 2023 (game - Verband der deutschen Games-Branche)

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Key number
€9.87bn
German games market revenue 2022 p.9
Largest segment
€5.5bn
Revenue from games on PC, consoles and mobile devices p.10
What changed
1%
Growth of German games market in 2022 (previous years: 32 and 17 percent) p.9

Summary

  • The German games market grew 1 percent in 2022 to €9.87 billion, after growth of 32 and 17 percent in the two previous years.p.9
  • Revenue from in-game and in-app purchases rose 2 percent to around €4.5 billion, while game purchases fell 1 percent to around €1.1 billion.p.10
  • Games hardware revenue fell around 3 percent to €3.5 billion, the first decline after growth of 30 and 18 percent in the two previous years.p.12
  • Federal games funding was exhausted: there has been a new application freeze since early May 2023, and the industry demands that funding be raised to €125 million annually.p.18
  • In Germany around 6 in 10 people aged 6 to 69 play computer and video games, and the average age of players is 37.9 years.p.6

Key insights

  1. 48% of players in Germany are women and 52% are men.p.6
  2. 78% of German gamers are at least 18 years old.p.6
  3. Around 26.5 million Germans play mobile games, and 18.9 million play on consoles.p.7
  4. The number of PC players fell by around 1.4 million to 12.9 million in 2022.p.7
  5. Revenue from game apps grew by one percent to around €2.81 billion in 2022.p.10
  6. Young players aged 20 to 29 buy around 72 percent of their games as downloads, while players over 60 buy 65 percent on physical discs.p.13
  7. The games industry in Germany secures around 32,000 jobs including the extended games labour market.p.17
  8. PwC expects the international games market to grow by 7.9 percent annually on average until 2027, to 312 billion US dollars.p.16

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