Annual Report of the German Games Industry 2024 (game - Verband der deutschen Games-Branche)
SaveSummary
- The German games market grew 6 percent in 2023 to around €9.97 billion, after growing only 1 percent the year before.p.7
- In-game and in-app purchases rose around 6 percent to €4.7 billion.p.8
- Smartphones and tablets generate the highest revenue at around €2.9 billion, ahead of consoles at around €2 billion and PCs and laptops at around €1.7 billion.p.9
- 948 companies in Germany develop and publish games; the growth in the number of companies slowed to 4 percent and in employees to 3.5 percent.p.14
- The number of newly founded games companies fell by around 65 percent from 2020 to 2023, from 93 to 33.p.15
- Only 12 percent of companies expect a positive development of the German games industry in 2024, compared with 48 percent a year earlier.p.13
- The federal games funding application freeze that began in May 2023 continues; the original funds amounted to €50 million, and parliament provided an additional €33 million per year.p.17
Key insights
- 58% of 6- to 69-year-olds in Germany play computer and video games, and the average age of players is 38.2 years.p.4
- 48% of players are female.p.4
- About 24.6 million people in Germany play mobile games, and around 22.7 million play on smartphones.p.5
- Revenue from online gaming services fell 1 percent to €860 million.p.9
- 98 percent of revenue on smartphones and tablets comes from in-app purchases.p.9
- The insolvency rate of games companies founded since 2020 is only 6.6 percent.p.15
- Half of the games companies (50 percent) expect a positive or fairly positive development of their own business in 2024.p.13
- Berlin and Brandenburg paid out a record €5.3 million in games funding.p.21
Funders mentioned
Topics and entities
Summary and figures generated from the document and checked automatically: every number shown appears on the cited page. The full document is available from the publisher. Publishers can request removal.